Halfsies has 16 cut modes, nine core modes such as Steady Hand, Quick Draw and Blindfold plus seven trick shots such as Lantern and Tomahawk, and every one is scored the same way: lighter half divided by heavier half, times 100.
The object is only half the puzzle. The mode decides how you get to cut it.
Halfsies gives you three cuts a day, and everyone gets the same objects and the same modes. The mode changes how the blade behaves. It never changes the scoring. Each cut is still the lighter half divided by the heavier half, times 100, so a day tops out at 300.
That means one goal stays fixed in all 16 modes: split the object's drawn area evenly. Decide where the line belongs first. Then work out how this mode lets you put it there.
| Mode | What happens | Best first move |
|---|---|---|
| Steady Hand | One straight line, no clock | Use the time. Find the bulk before you touch |
| Quick Draw | Five seconds from your first touch | Pick your line before touching, because the clock waits |
| Runaway | The object sways | Move your line with the sway |
| Freehand | Draw a curve or a line | Keep it simple. A straight line often wins |
| Blindfold | Two seconds to study, then it hides | Memorize two landmarks |
| Tornado | The object spins | Cut when the spin slows |
| Mirror Duel | Your line lands flipped left to right | Drag on the opposite side |
| Two Bullets | Tap two spots, the cut runs through both | Space the shots far apart |
| High Noon | A sight line sweeps, you tap once | Tap early on a pass you trust |
Quick Draw looks like the hardest of these and often is not. The five seconds start when you touch the screen, not when the object appears. Study it as long as you like, then make one confident drag.
Blindfold gives you two seconds. Do not try to memorize the whole outline. Pick two points, like the tip of a blade and the end of its handle, and remember where your line crosses between them.
Two Bullets rewards distance. Two taps close together mean a tiny error at your finger becomes a big error at the far end of the line. Put one shot near each end of the object and the angle stays under control.
High Noon gives you three passes of the sight line, and each one is faster. The first pass is the slowest shot you will get. If you already know where the even split sits, take it.
Freehand tempts you to carve around details. A wobbly curve is harder to judge than a straight line, so save curves for shapes that truly need one, like a hook or a horseshoe.
Trick shots moved from the lab into the daily game in version 1.3.3. They ask you to read something besides the object.
| Trick shot | What happens | Best first move |
|---|---|---|
| Swinging Sign | It swings on two chains, you cut mid-swing | Watch one full swing before you commit |
| Lantern | It is dark, and your light only reaches near your finger | Tap around to find both ends |
| Bullwhip | Your line cracks into a curve | Watch the curve as you drag and bend your aim |
| Tomahawk | Drag back and throw, the arc is the cut | You get three hatchets, so learn from each throw |
| Ricochet | Pick a point on the canyon wall, the bounce is the cut | Trace the bounce through the object first |
| Crosswind | Wind shoves your blade | Read the flag and lean against it |
| Sawmill | The saw runs on its own, you steer the object | Make small moves up and down |
A few habits carry across every mode:
For more on reading shapes, see 9 tips to score higher and how the 300-point score works. Or skip the reading and play today's three cuts in your browser.
Sixteen: Steady Hand, Quick Draw, Runaway, Freehand, Blindfold, Tornado, Mirror Duel, Two Bullets and High Noon, plus seven trick shots: Swinging Sign, Lantern, Bullwhip, Tomahawk, Ricochet, Crosswind and Sawmill.
No. Each day sets three modes, and everyone gets the same ones, which is what makes daily scores comparable.
No. Every mode uses the same formula, lighter half divided by heavier half, times 100, with a maximum of 100 per cut and 300 per day.
No. The five seconds begin at your first touch, so you can study the object for as long as you want before starting.
Yes. Halfsies is free on iPhone and Android, and you can also play it in a browser at /play/.